TAICHI 2023(第九屆臺灣人機互動研討會)為臺灣人機互動學會主辦的年度研討會,旨在集結在臺灣進行科技、設計、人因等多元文化、背景、個人特質的研究人員與從業者交流互動。
本次大會主題為Unity-深化各個在臺灣進行人機互動相關活動的社群-本次TAICHI 2023與學生主辦之年度人機互動工作坊OpenHCI 2023共同籌劃並於同地與APMAR緊接舉辦。TAICHI 2023主要會議時間將於8月19、20日於臺灣大學校園內舉辦,並且邀請於OpenHCI 2023優異作品至會議展示呈現。
主題演講
KeyNote Speakers
議程簡介
Agenda
/ Day 1 /
08:30 - 09:00
Registration
09:00 - 09:30
Opening Remarks
09:30 - 10:30
Ed Chi / Distinguished Scientist, Google DeepMind / The LLM (Large Language Model) Revolution: Implications from Chatbots and Tool-use to Reasoning
Loc: R103 / Live: R101, R102
10:30 - 10:50
Coffee Break
10:50 - 11:50
Paper Session
Fiction and Fabrication: Designing and Fabricating Fictional Experiences (C: Chaung-Wen You)
Loc: R103 / Live: R101, R102
11:50 - 13:20
Lunch Break
13:20 - 16:20
Posters and Demos – Day 1
Loc: Hallway, R105, R107
16:20 - 17:20
Ellen Yi-Luen Do / Professor, ATLAS Institute at CU Boulder / Fun with Creative Technology and Design
Loc: R103 / Live: R101, R102
18:00 - 21:00
Banquet
Loc: ILLUME TAIPEI (茹曦酒店) Sunny Buffet
/ Day 2 /
09:00 - 09:30
Registration
09:30 - 10:30
Paper Session
Notification and Negotiation: Understanding User Experience and Perception (C: Wenn-Chieh (Joe) Tsai)
Loc: R103 / Live: R101, R102, R104
10:30 - 10:50
Coffee Break
10:50 - 11:50
Paper Session
Interface and Interaction: Enhancing Interactive Experiences (C: Hsin-Ruey (Ray) Tsai)
Loc: R103 / Live: R101, R102, R104
11:50 - 13:20
Lunch Break
13:20 - 15:20
Posters and Demos – Day 2
Loc: Hallway, R105, R107
15:20 - 16:20
Paper Session
Simulacra and Simulation: Explore Diverse Virtual Worlds (C: Ping-Hsuan Han)
Loc: R103 / Live: R101, R102, R104
16:20 - 17:20
Shengdong Zhao / Associate Professor, National University of Singapore / Heads-Up Computing: Towards the Next Generation Interactive Computing Interaction
Loc: R103 / Live: R101, R102, R104
17:20 - 18:00
Award Ceremony and Closing Remarks
獲獎資訊
Awards
/ Best Paper /
探索虛擬場景變異性及時間限制視覺化對虛擬實境創意激發的影響
紀玥綺, 林云雲, 李旻叡, 畢南怡, 陳炳宇
/ Honorable Mentioned /
FeltingReel: Density Varying Soft Fabrication with Reeling and Felting
Ping-Yi Wang and Lung-Pan Cheng
/ Honorable Mentioned /
BetterMinton Service: Analyzing the Badminton Service using Open Kinetic Chain
Eden Xu and Lung-Pan Cheng
/ Honorable Mentioned /
Envisioning the Intersection of AI and Playable Cities: An Exploratory Study of Designing AI-embedded Urban Play
Peng-Kai Hung, Hui-Chun Yang, Shi-Ling Zhang, Yu-Hong Liu, Shu-Heng Tsai and Rung-Huei Liang
/ Best Poster /
User Interaction Design for Desktop Metaverse
Po-Hsiang Hsu, Hong-Rui Qian and Yi-Ping Hung
/ Best Demo /
虛擬實境中運用傳統布袋戲操偶手勢互動創作
彭家駒, 劉人愷, 神雨丹, 顏瑋辰, 羅曉愉, 許峻誠